Revenue Model For Apps
The apps under these revenue model are free for the users and they are diverted to the advertisers for the payment.
Revenue model for apps. Determine the best business model for your app. Freemium apps are the apps which do not charge you anything for the core features but the add ons and extra features are available at a predetermined cost. Like one time payments in freemium apps where users buy the app and use it on multiple devices at any time because this revenue model does not offer users a chance to try out the app before monetarily committing to it your app startup will advertise aggressively and garner an excellent user reputation so that. This is why it takes a well designed plan to gain revenue from your app.
As an example if your app received 1 for each 1000 impressions it would take 1000 users viewing ads on a single occasion or 500 users viewing ads twice and so on before you d make even a single dollar. The agenda of such a revenue model is to accumulate a good amount of user base and its data. In order to generate a substantial and consistent revenue this model requires an extremely large base of users who interact with the app frequently. The data will be shared with the app publishers which will be used to place relevant ads and make money.
Believe it or not a mere 2 of all app developers claim a lion s share of 54 of all app revenues. The app revenue model will also be of top interest to investors if you decide to raise additional funding for your product or sell it. App purchases revenue model constitutes the freemium model trial game model as well as the premium model. In this model the revenue is made upfront with every download and to boost up the number of downloads your app must have perceived value for the money paid accompanied by an awesome app.
App revenue models fall into one of three categories pay per download where the user purchases the application in app advertising in which revenue is generated by users clicking on ads and finally the basis for this free download revenue model in app purchases which is monetized by users purchasing virtual goods or premium features.